Name
|
Level
|
State
|
Rate
|
Cast Time
|
Delay
|
Cancelable
|
Target
|
Condition
|
Value
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|
EP16_2_H_HUNTER_EV@NPC_AGIUP
|
1
|
Attack
|
50%
|
0s
|
20s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@MO_BODYRELOCATION
|
1
|
Chase
|
20%
|
0s
|
10s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_BLEEDING
|
5
|
Attack
|
20%
|
0.5s
|
10s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND
|
3
|
Attack
|
10%
|
0.5s
|
20s
|
No
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WIDESIGHT
|
1
|
Attack
|
100%
|
0s
|
30s
|
Yes
|
Self
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER
|
1
|
Attack
|
100%
|
0s
|
40s
|
Yes
|
Target
|
always
|
0
|
EP16_2_H_HUNTER_EV@NPC_DARKBREATH
|
5
|
Attack
|
20%
|
3s
|
10s
|
No
|
Target
|
myhpltmaxrate
|
60
|